Jun 12th, 2013 by comments-o-matic
Very nice and informative post. Content is king and definitely should follow your advice as to not having too much content about you. Should follow something like maximum content about you must be around 60%.
Anyway nice article. Please keep up the good work.
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Jun 10th, 2013 by comments-o-matic
Hi Anat,
If you have a standard GA implementation and do not want to implement cross domain tracking you can track the clicks the same way that you would track external or outbound links.
Google has a good explanation here with a code sample. https://support.google.com/analytics/answer/1136920?hl=en
All you need to do is add the sample code snippet to all your pages with related posts and you’ll start seeing clicks on your related posts.
The downside not implementing cross domain tracking is that once the user moves from your site to your blog the user will be issued a new Google Analytics cookie. You’ll see that the user was referred from your site, but you won’t be able to see how the user behaved across all properties as one visit.
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Jun 6th, 2013 by comments-o-matic
Hi Rob, thanks for the great article!
I am looking for a solution, I’m not sure GA cross-domain can help me with. Thought you might know…
My software supplies a Javascript code snippet to blogs to create related posts content recommendations at the end of the article.
I would like to use a 3rd party tracking tool, like GA, to track the number of pageviews my code is located on. I can’t use GA cross-domain, because I am afraid of creating conflicts with the tracking of my hosting page.
Got any idea what service I should use?
Thanks!
Anat
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Jun 4th, 2013 by comments-o-matic
Can be hard to know where to start, you've provided some great pointers.
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Jun 3rd, 2013 by comments-o-matic
Hi,
The points that you shared in the blog is very informative and effective one.Keep good work in the blog.
Article Directory
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May 31st, 2013 by comments-o-matic
That's a great point about gaming mechanics. People make this into something far more obtuse or complicated than it needs to be. Maybe the simple questions to post/answer are:
1. What behaviors are we trying to shift/members trying to shift?
2. What feedback/info could we provide them regularly that would help that result be achieved?
A complementary question to pose to members would be "What information, if it was readily available to you, might cause you to _________? (specify the desired behavior shift)
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May 31st, 2013 by comments-o-matic
Jeffrey -
Thank you for this post. When we talk using gaming mechanics to improve learning or modify behavior people seem to be skeptical or diffident.
But this is a wonderful example of a gaming mechanism being used as a way to increase energy efficiency. Gaming doesn't have to be huge, complicated or limited to a certain time frame. It can be small, simple and embedded into daily life.
Expect to see more of these things in the future and hopefully from associations as well.
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May 31st, 2013 by comments-o-matic
Challenge accepted …
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May 25th, 2013 by comments-o-matic
thanks for posting this article, the Information is pretty good and impressed me a lot. This article is quite in-depth and gives a good overview of the topic.thanks for the post.
http://www.getcliqup.com
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May 24th, 2013 by comments-o-matic
“What the people want is simple. They want an America as good as its promise.” That one right there did it for me. Misty eyes before my coffee today. Thanks so much for posting this.
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